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Problem 960: Stone Game Solitaire

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Project Euler Problem 960 Solution

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Problem Summary For \(n=100\), the implementations do not simulate Stone Game Solitaire move by move. They evaluate a closed weighted count modulo \(10^9+7\): \[ F(n)= (n-1)! \cdot \frac12 \sum_{k=1}^{n-1} \binom{n}{k}\min(k,n-k)\,k^{k-1}(n-k)^{n-k-1}. \] The real mathematical work is to understand why a complete stone-game configuration can be organized by a distinguished split into groups of sizes \(k\) and \(n-k\), why each side contributes a rooted labeled tree count, and why the remaining factors are exactly \(\min(k,n-k)\), \(1/2\), and \((n-1)!\). Mathematical Approach The summand is not an arbitrary product. Each factor has a clean combinatorial meaning, and together they describe the weighted objects counted by the C++, Python, and Java implementations. Grouping complete plays by a distinguished split The implementations classify the total by a distinguished decomposition of the \(n\) stones into two non-empty parts of sizes \(k\) and \(n-k\). Once \(k\) is fixed, choosing which indices lie on one side contributes the binomial factor \[ \binom{n}{k}. \] That is why the whole problem collapses to a single sum over \(k=1,2,\dots,n-1\): the full game history is encoded by the size of one side of the distinguished split and by the structures built on the two sides....

Detailed mathematical approach

Problem Summary

For \(n=100\), the implementations do not simulate Stone Game Solitaire move by move. They evaluate a closed weighted count modulo \(10^9+7\):

\[ F(n)= (n-1)! \cdot \frac12 \sum_{k=1}^{n-1} \binom{n}{k}\min(k,n-k)\,k^{k-1}(n-k)^{n-k-1}. \]

The real mathematical work is to understand why a complete stone-game configuration can be organized by a distinguished split into groups of sizes \(k\) and \(n-k\), why each side contributes a rooted labeled tree count, and why the remaining factors are exactly \(\min(k,n-k)\), \(1/2\), and \((n-1)!\).

Mathematical Approach

The summand is not an arbitrary product. Each factor has a clean combinatorial meaning, and together they describe the weighted objects counted by the C++, Python, and Java implementations.

Grouping complete plays by a distinguished split

The implementations classify the total by a distinguished decomposition of the \(n\) stones into two non-empty parts of sizes \(k\) and \(n-k\). Once \(k\) is fixed, choosing which indices lie on one side contributes the binomial factor

\[ \binom{n}{k}. \]

That is why the whole problem collapses to a single sum over \(k=1,2,\dots,n-1\): the full game history is encoded by the size of one side of the distinguished split and by the structures built on the two sides.

Why \(k^{k-1}\) and \((n-k)^{n-k-1}\) appear

Cayley's formula says that the number of labeled trees on \(m\) vertices is \(m^{m-2}\). If one vertex is additionally distinguished as the point where that side attaches to the rest of the configuration, the tree becomes rooted, so the count is multiplied by \(m\):

\[ m \cdot m^{m-2}=m^{m-1}. \]

Therefore a split of sizes \(k\) and \(n-k\) contributes

\[ k^{k-1}(n-k)^{n-k-1}, \]

which is exactly the number of choices for a rooted labeled tree on each side. In the closed form used by the implementations, the internal history on each side is encoded by those two rooted trees.

The smaller-side weight and the factor \(1/2\)

The extra weight \(\min(k,n-k)\) shows that the score attached to the distinguished split depends only on the smaller side. When \(k<n/2\), the weight is \(k\); when \(k>n/2\), the complementary choice describes the same split and the same smaller part.

This symmetry is exactly why the formula has the outer factor \(1/2\). The term

\[ \binom{n}{k}\min(k,n-k)\,k^{k-1}(n-k)^{n-k-1} \]

is unchanged under \(k \leftrightarrow n-k\), so summing over all \(k=1,\dots,n-1\) counts complementary splits twice. Dividing by 2 restores the intended unordered count, including the special case \(k=n/2\) when the two sides have equal size.

The role of the global factor \((n-1)!\)

After the local structure around the distinguished split has been counted, the implementations multiply by \((n-1)!\). Because this factor does not depend on \(k\), it acts as a global ordering multiplier shared by every combinatorial shape counted inside the sum.

That separation is important: all structural information sits inside the symmetric \(k\)-sum, while the universal move-order factor is applied once at the end.

Worked example: \(n=4\)

For \(n=4\), the formula becomes

\[ F(4)=3!\cdot \frac12 \left( \binom{4}{1}\cdot 1 \cdot 1^{0}\cdot 3^{2} + \binom{4}{2}\cdot 2 \cdot 2^{1}\cdot 2^{1} + \binom{4}{3}\cdot 1 \cdot 3^{2}\cdot 1^{0} \right). \]

The \(1+3\) and \(3+1\) terms are complementary descriptions of the same split size, so the factor \(1/2\) removes that duplication. Numerically,

\[ F(4)=6\cdot \frac12 (36+48+36)=360. \]

This is one of the exact small cases verified by the integer checks, so it provides a concrete confirmation that the combinatorial interpretation matches the implementation.

Final closed form

Putting everything together, the quantity computed for Stone Game Solitaire is

\[ \boxed{ F(n)= (n-1)! \cdot \frac12 \sum_{k=1}^{n-1} \binom{n}{k}\min(k,n-k)\,k^{k-1}(n-k)^{n-k-1} }. \]

Once this identity is known, the task is no longer a recursive game analysis. It is a fast modular evaluation of a single weighted convolution of rooted-tree counts at \(n=100\).

How the Code Works

Precomputing combinations modulo a prime

The C++, Python, and Java implementations precompute factorials and inverse factorials up to \(n\). Since \(10^9+7\) is prime, each inverse is obtained with Fermat's little theorem:

\[ x^{-1}\equiv x^{10^9+5}\pmod{10^9+7}. \]

That makes each binomial coefficient available in constant time through

\[ \binom{n}{k}=\frac{n!}{k!(n-k)!}\pmod{10^9+7}. \]

Evaluating the weighted rooted-tree sum

The main loop runs through \(k=1\) to \(n-1\). For each \(k\), the implementation multiplies the binomial term, the smaller-side weight \(\min(k,n-k)\), and the two rooted-tree factors. The powers \(k^{k-1}\) and \((n-k)^{n-k-1}\) are computed with binary exponentiation, so each term costs \(O(\log n)\) arithmetic operations.

After all terms are summed modulo \(10^9+7\), the result is multiplied by the modular inverse of 2 and finally by \((n-1)!\). The order of operations mirrors the mathematical derivation exactly.

Exact sanity checks on small inputs

The C++ and Python implementations also recompute small cases in ordinary integer arithmetic before modular reduction. In particular they verify

\[ F(3)=12,\qquad F(4)=360,\qquad F(8)=16785941760. \]

These checks validate the combinatorial formula itself, not just the modular layer.

Complexity Analysis

Precomputing factorials and inverse factorials takes \(O(n)\) time and \(O(n)\) memory. The main sum has \(n-1\) terms, and each term uses two fast exponentiations, so the total running time is \(O(n\log n)\).

For the actual Euler input \(n=100\), this is tiny, but the asymptotic description still matters: the algorithm is efficient because the whole stone-game count has been compressed into one explicit weighted sum.

Footnotes and References

  1. Problem page: https://projecteuler.net/problem=960
  2. Cayley's formula: Wikipedia - Cayley's formula
  3. Prüfer sequence: Wikipedia - Prüfer sequence
  4. Binomial coefficient: Wikipedia - Binomial coefficient
  5. Modular exponentiation: Wikipedia - Modular exponentiation
  6. Fermat's little theorem: Wikipedia - Fermat's little theorem

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